Developer Surreal Software was merged into Middle-Earth: Shadow Of Mordor maker Monolith Productions. GC: It was originally a Midway release, so Warner Bros. I enjoyed it, much more than the sequel, I must admit. Enemies based on how they died in prison, the backstory of the island itself, the fact you’re not an everyday man but someone who can take care of themselves makes the whole combat element bit more believable. It was an interesting take on the genre I thought. With horror games making a revival, personally I’d like to see a The Suffering remake. What’s worse is that there’s no incentive for it to get better because unlike other platforms fated by poor software, smartphones aren’t going anywhere. It’s such a shame the potential of mobile gaming quickly became rotten to the core. Companies hide behind the fact that their games are – technically – free-to-play, while knowingly taking advantage of compulsive behaviour. I know there are (rightly) discussions about loot boxes, but they barely scratch the surface of what’s happening.
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